WebGLRenderingContext: {
    ACTIVE_ATTRIBUTES: number;
    ACTIVE_TEXTURE: number;
    ACTIVE_UNIFORMS: number;
    ALIASED_LINE_WIDTH_RANGE: number;
    ALIASED_POINT_SIZE_RANGE: number;
    ALPHA: number;
    ALPHA_BITS: number;
    ALWAYS: number;
    ARRAY_BUFFER: number;
    ARRAY_BUFFER_BINDING: number;
    ATTACHED_SHADERS: number;
    BACK: number;
    BLEND: number;
    BLEND_COLOR: number;
    BLEND_DST_ALPHA: number;
    BLEND_DST_RGB: number;
    BLEND_EQUATION: number;
    BLEND_EQUATION_ALPHA: number;
    BLEND_EQUATION_RGB: number;
    BLEND_SRC_ALPHA: number;
    BLEND_SRC_RGB: number;
    BLUE_BITS: number;
    BOOL: number;
    BOOL_VEC2: number;
    BOOL_VEC3: number;
    BOOL_VEC4: number;
    BROWSER_DEFAULT_WEBGL: number;
    BUFFER_SIZE: number;
    BUFFER_USAGE: number;
    BYTE: number;
    CCW: number;
    CLAMP_TO_EDGE: number;
    COLOR_ATTACHMENT0: number;
    COLOR_BUFFER_BIT: number;
    COLOR_CLEAR_VALUE: number;
    COLOR_WRITEMASK: number;
    COMPILE_STATUS: number;
    COMPRESSED_TEXTURE_FORMATS: number;
    CONSTANT_ALPHA: number;
    CONSTANT_COLOR: number;
    CONTEXT_LOST_WEBGL: number;
    CULL_FACE: number;
    CULL_FACE_MODE: number;
    CURRENT_PROGRAM: number;
    CURRENT_VERTEX_ATTRIB: number;
    CW: number;
    DECR: number;
    DECR_WRAP: number;
    DELETE_STATUS: number;
    DEPTH_ATTACHMENT: number;
    DEPTH_BITS: number;
    DEPTH_BUFFER_BIT: number;
    DEPTH_CLEAR_VALUE: number;
    DEPTH_COMPONENT: number;
    DEPTH_COMPONENT16: number;
    DEPTH_FUNC: number;
    DEPTH_RANGE: number;
    DEPTH_STENCIL: number;
    DEPTH_STENCIL_ATTACHMENT: number;
    DEPTH_TEST: number;
    DEPTH_WRITEMASK: number;
    DITHER: number;
    DONT_CARE: number;
    DST_ALPHA: number;
    DST_COLOR: number;
    DYNAMIC_DRAW: number;
    ELEMENT_ARRAY_BUFFER: number;
    ELEMENT_ARRAY_BUFFER_BINDING: number;
    EQUAL: number;
    FASTEST: number;
    FLOAT: number;
    FLOAT_MAT2: number;
    FLOAT_MAT3: number;
    FLOAT_MAT4: number;
    FLOAT_VEC2: number;
    FLOAT_VEC3: number;
    FLOAT_VEC4: number;
    FRAGMENT_SHADER: number;
    FRAMEBUFFER: number;
    FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: number;
    FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: number;
    FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: number;
    FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: number;
    FRAMEBUFFER_BINDING: number;
    FRAMEBUFFER_COMPLETE: number;
    FRAMEBUFFER_INCOMPLETE_ATTACHMENT: number;
    FRAMEBUFFER_INCOMPLETE_DIMENSIONS: number;
    FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: number;
    FRAMEBUFFER_UNSUPPORTED: number;
    FRONT: number;
    FRONT_AND_BACK: number;
    FRONT_FACE: number;
    FUNC_ADD: number;
    FUNC_REVERSE_SUBTRACT: number;
    FUNC_SUBTRACT: number;
    GENERATE_MIPMAP_HINT: number;
    GEQUAL: number;
    GREATER: number;
    GREEN_BITS: number;
    HIGH_FLOAT: number;
    HIGH_INT: number;
    IMPLEMENTATION_COLOR_READ_FORMAT: number;
    IMPLEMENTATION_COLOR_READ_TYPE: number;
    INCR: number;
    INCR_WRAP: number;
    INT: number;
    INT_VEC2: number;
    INT_VEC3: number;
    INT_VEC4: number;
    INVALID_ENUM: number;
    INVALID_FRAMEBUFFER_OPERATION: number;
    INVALID_OPERATION: number;
    INVALID_VALUE: number;
    INVERT: number;
    KEEP: number;
    LEQUAL: number;
    LESS: number;
    LINEAR: number;
    LINEAR_MIPMAP_LINEAR: number;
    LINEAR_MIPMAP_NEAREST: number;
    LINES: number;
    LINE_LOOP: number;
    LINE_STRIP: number;
    LINE_WIDTH: number;
    LINK_STATUS: number;
    LOW_FLOAT: number;
    LOW_INT: number;
    LUMINANCE: number;
    LUMINANCE_ALPHA: number;
    MAX_COMBINED_TEXTURE_IMAGE_UNITS: number;
    MAX_CUBE_MAP_TEXTURE_SIZE: number;
    MAX_FRAGMENT_UNIFORM_VECTORS: number;
    MAX_RENDERBUFFER_SIZE: number;
    MAX_TEXTURE_IMAGE_UNITS: number;
    MAX_TEXTURE_SIZE: number;
    MAX_VARYING_VECTORS: number;
    MAX_VERTEX_ATTRIBS: number;
    MAX_VERTEX_TEXTURE_IMAGE_UNITS: number;
    MAX_VERTEX_UNIFORM_VECTORS: number;
    MAX_VIEWPORT_DIMS: number;
    MEDIUM_FLOAT: number;
    MEDIUM_INT: number;
    MIRRORED_REPEAT: number;
    NEAREST: number;
    NEAREST_MIPMAP_LINEAR: number;
    NEAREST_MIPMAP_NEAREST: number;
    NEVER: number;
    NICEST: number;
    NONE: number;
    NOTEQUAL: number;
    NO_ERROR: number;
    ONE: number;
    ONE_MINUS_CONSTANT_ALPHA: number;
    ONE_MINUS_CONSTANT_COLOR: number;
    ONE_MINUS_DST_ALPHA: number;
    ONE_MINUS_DST_COLOR: number;
    ONE_MINUS_SRC_ALPHA: number;
    ONE_MINUS_SRC_COLOR: number;
    OUT_OF_MEMORY: number;
    PACK_ALIGNMENT: number;
    POINTS: number;
    POLYGON_OFFSET_FACTOR: number;
    POLYGON_OFFSET_FILL: number;
    POLYGON_OFFSET_UNITS: number;
    RED_BITS: number;
    RENDERBUFFER: number;
    RENDERBUFFER_ALPHA_SIZE: number;
    RENDERBUFFER_BINDING: number;
    RENDERBUFFER_BLUE_SIZE: number;
    RENDERBUFFER_DEPTH_SIZE: number;
    RENDERBUFFER_GREEN_SIZE: number;
    RENDERBUFFER_HEIGHT: number;
    RENDERBUFFER_INTERNAL_FORMAT: number;
    RENDERBUFFER_RED_SIZE: number;
    RENDERBUFFER_STENCIL_SIZE: number;
    RENDERBUFFER_WIDTH: number;
    RENDERER: number;
    REPEAT: number;
    REPLACE: number;
    RGB: number;
    RGB565: number;
    RGB5_A1: number;
    RGBA: number;
    RGBA4: number;
    SAMPLER_2D: number;
    SAMPLER_CUBE: number;
    SAMPLES: number;
    SAMPLE_ALPHA_TO_COVERAGE: number;
    SAMPLE_BUFFERS: number;
    SAMPLE_COVERAGE: number;
    SAMPLE_COVERAGE_INVERT: number;
    SAMPLE_COVERAGE_VALUE: number;
    SCISSOR_BOX: number;
    SCISSOR_TEST: number;
    SHADER_TYPE: number;
    SHADING_LANGUAGE_VERSION: number;
    SHORT: number;
    SRC_ALPHA: number;
    SRC_ALPHA_SATURATE: number;
    SRC_COLOR: number;
    STATIC_DRAW: number;
    STENCIL_ATTACHMENT: number;
    STENCIL_BACK_FAIL: number;
    STENCIL_BACK_FUNC: number;
    STENCIL_BACK_PASS_DEPTH_FAIL: number;
    STENCIL_BACK_PASS_DEPTH_PASS: number;
    STENCIL_BACK_REF: number;
    STENCIL_BACK_VALUE_MASK: number;
    STENCIL_BACK_WRITEMASK: number;
    STENCIL_BITS: number;
    STENCIL_BUFFER_BIT: number;
    STENCIL_CLEAR_VALUE: number;
    STENCIL_FAIL: number;
    STENCIL_FUNC: number;
    STENCIL_INDEX8: number;
    STENCIL_PASS_DEPTH_FAIL: number;
    STENCIL_PASS_DEPTH_PASS: number;
    STENCIL_REF: number;
    STENCIL_TEST: number;
    STENCIL_VALUE_MASK: number;
    STENCIL_WRITEMASK: number;
    STREAM_DRAW: number;
    SUBPIXEL_BITS: number;
    TEXTURE: number;
    TEXTURE0: number;
    TEXTURE1: number;
    TEXTURE10: number;
    TEXTURE11: number;
    TEXTURE12: number;
    TEXTURE13: number;
    TEXTURE14: number;
    TEXTURE15: number;
    TEXTURE16: number;
    TEXTURE17: number;
    TEXTURE18: number;
    TEXTURE19: number;
    TEXTURE2: number;
    TEXTURE20: number;
    TEXTURE21: number;
    TEXTURE22: number;
    TEXTURE23: number;
    TEXTURE24: number;
    TEXTURE25: number;
    TEXTURE26: number;
    TEXTURE27: number;
    TEXTURE28: number;
    TEXTURE29: number;
    TEXTURE3: number;
    TEXTURE30: number;
    TEXTURE31: number;
    TEXTURE4: number;
    TEXTURE5: number;
    TEXTURE6: number;
    TEXTURE7: number;
    TEXTURE8: number;
    TEXTURE9: number;
    TEXTURE_2D: number;
    TEXTURE_BINDING_2D: number;
    TEXTURE_BINDING_CUBE_MAP: number;
    TEXTURE_CUBE_MAP: number;
    TEXTURE_CUBE_MAP_NEGATIVE_X: number;
    TEXTURE_CUBE_MAP_NEGATIVE_Y: number;
    TEXTURE_CUBE_MAP_NEGATIVE_Z: number;
    TEXTURE_CUBE_MAP_POSITIVE_X: number;
    TEXTURE_CUBE_MAP_POSITIVE_Y: number;
    TEXTURE_CUBE_MAP_POSITIVE_Z: number;
    TEXTURE_MAG_FILTER: number;
    TEXTURE_MIN_FILTER: number;
    TEXTURE_WRAP_S: number;
    TEXTURE_WRAP_T: number;
    TRIANGLES: number;
    TRIANGLE_FAN: number;
    TRIANGLE_STRIP: number;
    UNPACK_ALIGNMENT: number;
    UNPACK_COLORSPACE_CONVERSION_WEBGL: number;
    UNPACK_FLIP_Y_WEBGL: number;
    UNPACK_PREMULTIPLY_ALPHA_WEBGL: number;
    UNSIGNED_BYTE: number;
    UNSIGNED_INT: number;
    UNSIGNED_SHORT: number;
    UNSIGNED_SHORT_4_4_4_4: number;
    UNSIGNED_SHORT_5_5_5_1: number;
    UNSIGNED_SHORT_5_6_5: number;
    VALIDATE_STATUS: number;
    VENDOR: number;
    VERSION: number;
    VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: number;
    VERTEX_ATTRIB_ARRAY_ENABLED: number;
    VERTEX_ATTRIB_ARRAY_NORMALIZED: number;
    VERTEX_ATTRIB_ARRAY_POINTER: number;
    VERTEX_ATTRIB_ARRAY_SIZE: number;
    VERTEX_ATTRIB_ARRAY_STRIDE: number;
    VERTEX_ATTRIB_ARRAY_TYPE: number;
    VERTEX_SHADER: number;
    VIEWPORT: number;
    ZERO: number;
    prototype: WebGLRenderingContext;
    new (): WebGLRenderingContext;
}

Type declaration

  • Readonly ACTIVE_ATTRIBUTES: number
  • Readonly ACTIVE_TEXTURE: number
  • Readonly ACTIVE_UNIFORMS: number
  • Readonly ALIASED_LINE_WIDTH_RANGE: number
  • Readonly ALIASED_POINT_SIZE_RANGE: number
  • Readonly ALPHA: number
  • Readonly ALPHA_BITS: number
  • Readonly ALWAYS: number
  • Readonly ARRAY_BUFFER: number
  • Readonly ARRAY_BUFFER_BINDING: number
  • Readonly ATTACHED_SHADERS: number
  • Readonly BACK: number
  • Readonly BLEND: number
  • Readonly BLEND_COLOR: number
  • Readonly BLEND_DST_ALPHA: number
  • Readonly BLEND_DST_RGB: number
  • Readonly BLEND_EQUATION: number
  • Readonly BLEND_EQUATION_ALPHA: number
  • Readonly BLEND_EQUATION_RGB: number
  • Readonly BLEND_SRC_ALPHA: number
  • Readonly BLEND_SRC_RGB: number
  • Readonly BLUE_BITS: number
  • Readonly BOOL: number
  • Readonly BOOL_VEC2: number
  • Readonly BOOL_VEC3: number
  • Readonly BOOL_VEC4: number
  • Readonly BROWSER_DEFAULT_WEBGL: number
  • Readonly BUFFER_SIZE: number
  • Readonly BUFFER_USAGE: number
  • Readonly BYTE: number
  • Readonly CCW: number
  • Readonly CLAMP_TO_EDGE: number
  • Readonly COLOR_ATTACHMENT0: number
  • Readonly COLOR_BUFFER_BIT: number
  • Readonly COLOR_CLEAR_VALUE: number
  • Readonly COLOR_WRITEMASK: number
  • Readonly COMPILE_STATUS: number
  • Readonly COMPRESSED_TEXTURE_FORMATS: number
  • Readonly CONSTANT_ALPHA: number
  • Readonly CONSTANT_COLOR: number
  • Readonly CONTEXT_LOST_WEBGL: number
  • Readonly CULL_FACE: number
  • Readonly CULL_FACE_MODE: number
  • Readonly CURRENT_PROGRAM: number
  • Readonly CURRENT_VERTEX_ATTRIB: number
  • Readonly CW: number
  • Readonly DECR: number
  • Readonly DECR_WRAP: number
  • Readonly DELETE_STATUS: number
  • Readonly DEPTH_ATTACHMENT: number
  • Readonly DEPTH_BITS: number
  • Readonly DEPTH_BUFFER_BIT: number
  • Readonly DEPTH_CLEAR_VALUE: number
  • Readonly DEPTH_COMPONENT: number
  • Readonly DEPTH_COMPONENT16: number
  • Readonly DEPTH_FUNC: number
  • Readonly DEPTH_RANGE: number
  • Readonly DEPTH_STENCIL: number
  • Readonly DEPTH_STENCIL_ATTACHMENT: number
  • Readonly DEPTH_TEST: number
  • Readonly DEPTH_WRITEMASK: number
  • Readonly DITHER: number
  • Readonly DONT_CARE: number
  • Readonly DST_ALPHA: number
  • Readonly DST_COLOR: number
  • Readonly DYNAMIC_DRAW: number
  • Readonly ELEMENT_ARRAY_BUFFER: number
  • Readonly ELEMENT_ARRAY_BUFFER_BINDING: number
  • Readonly EQUAL: number
  • Readonly FASTEST: number
  • Readonly FLOAT: number
  • Readonly FLOAT_MAT2: number
  • Readonly FLOAT_MAT3: number
  • Readonly FLOAT_MAT4: number
  • Readonly FLOAT_VEC2: number
  • Readonly FLOAT_VEC3: number
  • Readonly FLOAT_VEC4: number
  • Readonly FRAGMENT_SHADER: number
  • Readonly FRAMEBUFFER: number
  • Readonly FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: number
  • Readonly FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: number
  • Readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: number
  • Readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: number
  • Readonly FRAMEBUFFER_BINDING: number
  • Readonly FRAMEBUFFER_COMPLETE: number
  • Readonly FRAMEBUFFER_INCOMPLETE_ATTACHMENT: number
  • Readonly FRAMEBUFFER_INCOMPLETE_DIMENSIONS: number
  • Readonly FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: number
  • Readonly FRAMEBUFFER_UNSUPPORTED: number
  • Readonly FRONT: number
  • Readonly FRONT_AND_BACK: number
  • Readonly FRONT_FACE: number
  • Readonly FUNC_ADD: number
  • Readonly FUNC_REVERSE_SUBTRACT: number
  • Readonly FUNC_SUBTRACT: number
  • Readonly GENERATE_MIPMAP_HINT: number
  • Readonly GEQUAL: number
  • Readonly GREATER: number
  • Readonly GREEN_BITS: number
  • Readonly HIGH_FLOAT: number
  • Readonly HIGH_INT: number
  • Readonly IMPLEMENTATION_COLOR_READ_FORMAT: number
  • Readonly IMPLEMENTATION_COLOR_READ_TYPE: number
  • Readonly INCR: number
  • Readonly INCR_WRAP: number
  • Readonly INT: number
  • Readonly INT_VEC2: number
  • Readonly INT_VEC3: number
  • Readonly INT_VEC4: number
  • Readonly INVALID_ENUM: number
  • Readonly INVALID_FRAMEBUFFER_OPERATION: number
  • Readonly INVALID_OPERATION: number
  • Readonly INVALID_VALUE: number
  • Readonly INVERT: number
  • Readonly KEEP: number
  • Readonly LEQUAL: number
  • Readonly LESS: number
  • Readonly LINEAR: number
  • Readonly LINEAR_MIPMAP_LINEAR: number
  • Readonly LINEAR_MIPMAP_NEAREST: number
  • Readonly LINES: number
  • Readonly LINE_LOOP: number
  • Readonly LINE_STRIP: number
  • Readonly LINE_WIDTH: number
  • Readonly LINK_STATUS: number
  • Readonly LOW_FLOAT: number
  • Readonly LOW_INT: number
  • Readonly LUMINANCE: number
  • Readonly LUMINANCE_ALPHA: number
  • Readonly MAX_COMBINED_TEXTURE_IMAGE_UNITS: number
  • Readonly MAX_CUBE_MAP_TEXTURE_SIZE: number
  • Readonly MAX_FRAGMENT_UNIFORM_VECTORS: number
  • Readonly MAX_RENDERBUFFER_SIZE: number
  • Readonly MAX_TEXTURE_IMAGE_UNITS: number
  • Readonly MAX_TEXTURE_SIZE: number
  • Readonly MAX_VARYING_VECTORS: number
  • Readonly MAX_VERTEX_ATTRIBS: number
  • Readonly MAX_VERTEX_TEXTURE_IMAGE_UNITS: number
  • Readonly MAX_VERTEX_UNIFORM_VECTORS: number
  • Readonly MAX_VIEWPORT_DIMS: number
  • Readonly MEDIUM_FLOAT: number
  • Readonly MEDIUM_INT: number
  • Readonly MIRRORED_REPEAT: number
  • Readonly NEAREST: number
  • Readonly NEAREST_MIPMAP_LINEAR: number
  • Readonly NEAREST_MIPMAP_NEAREST: number
  • Readonly NEVER: number
  • Readonly NICEST: number
  • Readonly NONE: number
  • Readonly NOTEQUAL: number
  • Readonly NO_ERROR: number
  • Readonly ONE: number
  • Readonly ONE_MINUS_CONSTANT_ALPHA: number
  • Readonly ONE_MINUS_CONSTANT_COLOR: number
  • Readonly ONE_MINUS_DST_ALPHA: number
  • Readonly ONE_MINUS_DST_COLOR: number
  • Readonly ONE_MINUS_SRC_ALPHA: number
  • Readonly ONE_MINUS_SRC_COLOR: number
  • Readonly OUT_OF_MEMORY: number
  • Readonly PACK_ALIGNMENT: number
  • Readonly POINTS: number
  • Readonly POLYGON_OFFSET_FACTOR: number
  • Readonly POLYGON_OFFSET_FILL: number
  • Readonly POLYGON_OFFSET_UNITS: number
  • Readonly RED_BITS: number
  • Readonly RENDERBUFFER: number
  • Readonly RENDERBUFFER_ALPHA_SIZE: number
  • Readonly RENDERBUFFER_BINDING: number
  • Readonly RENDERBUFFER_BLUE_SIZE: number
  • Readonly RENDERBUFFER_DEPTH_SIZE: number
  • Readonly RENDERBUFFER_GREEN_SIZE: number
  • Readonly RENDERBUFFER_HEIGHT: number
  • Readonly RENDERBUFFER_INTERNAL_FORMAT: number
  • Readonly RENDERBUFFER_RED_SIZE: number
  • Readonly RENDERBUFFER_STENCIL_SIZE: number
  • Readonly RENDERBUFFER_WIDTH: number
  • Readonly RENDERER: number
  • Readonly REPEAT: number
  • Readonly REPLACE: number
  • Readonly RGB: number
  • Readonly RGB565: number
  • Readonly RGB5_A1: number
  • Readonly RGBA: number
  • Readonly RGBA4: number
  • Readonly SAMPLER_2D: number
  • Readonly SAMPLER_CUBE: number
  • Readonly SAMPLES: number
  • Readonly SAMPLE_ALPHA_TO_COVERAGE: number
  • Readonly SAMPLE_BUFFERS: number
  • Readonly SAMPLE_COVERAGE: number
  • Readonly SAMPLE_COVERAGE_INVERT: number
  • Readonly SAMPLE_COVERAGE_VALUE: number
  • Readonly SCISSOR_BOX: number
  • Readonly SCISSOR_TEST: number
  • Readonly SHADER_TYPE: number
  • Readonly SHADING_LANGUAGE_VERSION: number
  • Readonly SHORT: number
  • Readonly SRC_ALPHA: number
  • Readonly SRC_ALPHA_SATURATE: number
  • Readonly SRC_COLOR: number
  • Readonly STATIC_DRAW: number
  • Readonly STENCIL_ATTACHMENT: number
  • Readonly STENCIL_BACK_FAIL: number
  • Readonly STENCIL_BACK_FUNC: number
  • Readonly STENCIL_BACK_PASS_DEPTH_FAIL: number
  • Readonly STENCIL_BACK_PASS_DEPTH_PASS: number
  • Readonly STENCIL_BACK_REF: number
  • Readonly STENCIL_BACK_VALUE_MASK: number
  • Readonly STENCIL_BACK_WRITEMASK: number
  • Readonly STENCIL_BITS: number
  • Readonly STENCIL_BUFFER_BIT: number
  • Readonly STENCIL_CLEAR_VALUE: number
  • Readonly STENCIL_FAIL: number
  • Readonly STENCIL_FUNC: number
  • Readonly STENCIL_INDEX8: number
  • Readonly STENCIL_PASS_DEPTH_FAIL: number
  • Readonly STENCIL_PASS_DEPTH_PASS: number
  • Readonly STENCIL_REF: number
  • Readonly STENCIL_TEST: number
  • Readonly STENCIL_VALUE_MASK: number
  • Readonly STENCIL_WRITEMASK: number
  • Readonly STREAM_DRAW: number
  • Readonly SUBPIXEL_BITS: number
  • Readonly TEXTURE: number
  • Readonly TEXTURE0: number
  • Readonly TEXTURE1: number
  • Readonly TEXTURE10: number
  • Readonly TEXTURE11: number
  • Readonly TEXTURE12: number
  • Readonly TEXTURE13: number
  • Readonly TEXTURE14: number
  • Readonly TEXTURE15: number
  • Readonly TEXTURE16: number
  • Readonly TEXTURE17: number
  • Readonly TEXTURE18: number
  • Readonly TEXTURE19: number
  • Readonly TEXTURE2: number
  • Readonly TEXTURE20: number
  • Readonly TEXTURE21: number
  • Readonly TEXTURE22: number
  • Readonly TEXTURE23: number
  • Readonly TEXTURE24: number
  • Readonly TEXTURE25: number
  • Readonly TEXTURE26: number
  • Readonly TEXTURE27: number
  • Readonly TEXTURE28: number
  • Readonly TEXTURE29: number
  • Readonly TEXTURE3: number
  • Readonly TEXTURE30: number
  • Readonly TEXTURE31: number
  • Readonly TEXTURE4: number
  • Readonly TEXTURE5: number
  • Readonly TEXTURE6: number
  • Readonly TEXTURE7: number
  • Readonly TEXTURE8: number
  • Readonly TEXTURE9: number
  • Readonly TEXTURE_2D: number
  • Readonly TEXTURE_BINDING_2D: number
  • Readonly TEXTURE_BINDING_CUBE_MAP: number
  • Readonly TEXTURE_CUBE_MAP: number
  • Readonly TEXTURE_CUBE_MAP_NEGATIVE_X: number
  • Readonly TEXTURE_CUBE_MAP_NEGATIVE_Y: number
  • Readonly TEXTURE_CUBE_MAP_NEGATIVE_Z: number
  • Readonly TEXTURE_CUBE_MAP_POSITIVE_X: number
  • Readonly TEXTURE_CUBE_MAP_POSITIVE_Y: number
  • Readonly TEXTURE_CUBE_MAP_POSITIVE_Z: number
  • Readonly TEXTURE_MAG_FILTER: number
  • Readonly TEXTURE_MIN_FILTER: number
  • Readonly TEXTURE_WRAP_S: number
  • Readonly TEXTURE_WRAP_T: number
  • Readonly TRIANGLES: number
  • Readonly TRIANGLE_FAN: number
  • Readonly TRIANGLE_STRIP: number
  • Readonly UNPACK_ALIGNMENT: number
  • Readonly UNPACK_COLORSPACE_CONVERSION_WEBGL: number
  • Readonly UNPACK_FLIP_Y_WEBGL: number
  • Readonly UNPACK_PREMULTIPLY_ALPHA_WEBGL: number
  • Readonly UNSIGNED_BYTE: number
  • Readonly UNSIGNED_INT: number
  • Readonly UNSIGNED_SHORT: number
  • Readonly UNSIGNED_SHORT_4_4_4_4: number
  • Readonly UNSIGNED_SHORT_5_5_5_1: number
  • Readonly UNSIGNED_SHORT_5_6_5: number
  • Readonly VALIDATE_STATUS: number
  • Readonly VENDOR: number
  • Readonly VERSION: number
  • Readonly VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: number
  • Readonly VERTEX_ATTRIB_ARRAY_ENABLED: number
  • Readonly VERTEX_ATTRIB_ARRAY_NORMALIZED: number
  • Readonly VERTEX_ATTRIB_ARRAY_POINTER: number
  • Readonly VERTEX_ATTRIB_ARRAY_SIZE: number
  • Readonly VERTEX_ATTRIB_ARRAY_STRIDE: number
  • Readonly VERTEX_ATTRIB_ARRAY_TYPE: number
  • Readonly VERTEX_SHADER: number
  • Readonly VIEWPORT: number
  • Readonly ZERO: number
  • prototype: WebGLRenderingContext